Intelligence : 13 Charisma : 7 Wisdom : 5 Ego Score: 30 Price Mod: +10,000 gp Alignment: Chaotic good Communication : Semiempathy The possessor receives some signal (a thob or tingle, for example) when the item's ability functions.
Cure light wounds (1d8+5) on wielder 1/day Wielder has free use of Sunder Extraordinary power: Charm person (DC 11) on contact - 3/day
Note: If the same ability appears twice, the range, frequency or effectiveness of the ability is doubled, tripled, etc.
If the same extraordinary power appears twice, the uses per day are doubled. Not all intelligent items have special abilities.
Remember to print this out as it is randomly generated each time the page is accessed.