Magic Item - Random Magic Rod
Three times a day, the wielder can command this rod to produce a strand of silk that shoots out up to 100 feet. Treat this as a ranged touch attack with no range increment. A creature struck by this strand of silk must make a Reflex save (DC 20) or be entangled for 1 minute. With a successful save, the creature is not entangled, though it can move at only half speed for 1 minute
Breaking free of the entanglement effect requires a Strength check (DC 25) or an Escape Artist, check (DC 20). The strand has 15 hit points (no hardness) and takes double damage from fire, though any fire applied to the strand also deals 2d4 points of damage to the entangled character. Casting a spell while entangled requires a Concentration check (DC 15) to avoid losing the spell.
The rod may also be used to deliver a poison melee touch attack (Fort DC 16, 1d10 Con/1d10 Con). This power functions an unlimited number of times.