Magic Item - Random Wondrous Item
Belt of Holy Might
These items first appeared in Halruaa at the end of the Time of Troubles, which the wizards took as a sign that Mystra had returned. Each broad leather belt has a stamp of the holy symbol of a deity in the front, and followers of that deity or any of that deity's alignment can wear the belt safely. (If this item is generated as part of a random treasure, select or randomly determine the deity to whom it is dedicated). Any other creature receives one negative level for wearing the belt. The negative level remains as long as the belt is worn and disappears when it is no longer carried. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the belt is worn.
The belt of holy might grants its wearer a +2 natural armor bonus to Armor Class and a +4 enhancement bonus to Strength, once per day with a command the wearer can create a magic circle against evil (or good, if the belt is devoted to an evil deity) and its wearer may use a word of recall once per day (affecting only the wearer and his equipment) that transports him to the nearest temple devoted to the belt's deity.
Caster Level: 11th
Prerequisites: Craft Wondrous Item, barkskin, bull's strength, magic circle against evil or good, word of recall, creator must be at least 11th level
Market Price: 104,000 gp. Weight: 1 lb.
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