Dragon, Crystal Young Adult (CR 10)

Large Dragon (Air)
Alignment: Always chaotic neutral
Initiative: +0; Senses: blindsense 60 ft., darkvision120 ft., low-light vision, and keen senses
Languages: Draconic


AC: 25 (-1 size, +16 natural), touch 9, flat-footed 25
Hit Dice: 23d12+92 (178 hp); DR: 5/magic
Fort +14, Ref +10, Will +12
Speed: 40 ft., fly 150 ft. (poor), burrow 5 ft., swim 40 ft.
Space: 10 ft./5 ft. (10 ft. with bite)
Base Attack +23; Grapple +33
Attack: 1 Bite +22, 2 claws +17, 2 wings +17, 1 Tail Slap +17 melee; Breath +22 ranged
Damage: 1 bite 2d6+6, 2 claws 1d8+3, 2 wings 1d6+3, 1 tail slap 1d8+9, Breath weapon 10d6 (22)
Special Attacks/Actions: Breath Weapon 10d6 (22); fear (DC 20), SR 19
Abilities: Str 23, Dex 10, Con 19, Int 14, Wis 15, Cha 15
Special Qualities: Cold immunity, planar travel
Feats: #Feats: 8
Skills: Skill points: 52
Advancement: 18-19 HD (Large)
Climate/Terrain: Inner Planes, temperate and cold mountains
Organization: Solitary or clutch (2-5)
Treasure/Possessions: Double Standard

Source: Monster Manual II

Breath Weapon (Su): A crystal dragon's breath weapon is a cone of brilliant light. A target who fails his or her Reflex saving throw (DC 22) takes 10d6 damage and is blinded for 1d4 rounds. Using a breath weapon is a standard action. Once a dragon breathes, it can't breathe again until 1d4 rounds later. A blast from a breath weapon always starts at the dragon's mouth and extends in a direction of the dragon's choice.

Bite: The dragon also can use its bite snatch opponents. Bite attacks use the full attack bonus.

Claw: The dragon also can use its claws to snatch opponents. Claw attacks are at -5 to the attack bonus.

Wing: The dragon can slam opponents with its wings, even when flying. Wing attacks are at -5 to the attack bonus.

Tail Slap: The dragon can slap one opponent each round with its tail. A tail slap is at -5 to the attack bonus.

Frightful Presence (Ex): A young adult dragon can unsettle foes with its mere presence. The ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Creatures within a radius of 150 feet x the dragon's age category are subject to the effect if they have fewer HD than the dragon (17 HD).

Air Subtype

This subtype usually is used for elementals and outsiders with a connection to the Elemental Plane Air. Air creatures always have fly speeds and usually have perfect maneuverability (see the section on Movement).