Source: Dragon #359
You survived the Mourning, but it left its mark upon your body. While one feature is especially noteworthy, you might have any number of purely cosmetic oddities. Unusual skin, hair, and eye Colors are common, as are strange rashes or webs of scars. The form of a warped feature is up to you and the DM, It might be out of proportion, or it might be truly monstrous in nature.
Benefit: You gain a physical feature that grants you a racial bonus on one type of check or actiQn. The bonus must be chosen from the following list:
|Disturbing sores||+3 on saving throws vs. poison and disease. (see below)|
|Hideous features||+3 on Intimidate checks|
|Spongy flesh||DR 3/- vs. nonlethal damage|
|Unnaturally flexible||+3 on Escape Artist|
|Warped ears||+3 on listen checks|
|Warped eyes||+3 on Spot checks|
|Warped limb||Limb deals +2 damage with unarmed strikes|
Special: This feat is treated as Aberration Blood (Lords of Madness) for purposes of meeting feat prerequisites.
If you have disturbing sores and successfully save against a disease by 3 or fewer points, you avoid its effects.
You may only take this feat at 1st level.