Aerial Avenger - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Some say there is a brotherhood - unspoken, perhaps - among those who can leave the ground behind and take to the sky. The unbridled freedom enjoyed by such creatures breeds jealousy in their earthbound lessers. A role common among creatures as diverse as dragons, cloud giants, and harpies, the aerial avenger is a combatant trained to utilize the ability to fly to its utmost. They come streaking out of the sky to attack those below with skill and ferocity, inspiring dread in all who experience their assaults.
Aerial avengers are quite rare among humanoid races, although sometimes a sorcerer with the ability to magically fly takes up the necessary training. Usually however, aerial avengers are creatures like mephits, celestials, certain fiends, giant eagles, sphinxes, dragons (and half-dragons), sprites, and couatls - to name just a few. Even beholders and other creatures that fly by non-traditional means sometimes become aerial avengers. Usually, an aerial avenger serves as a steward over his fellow creatures, defending them against attack and retaliating against their enemies. They sometimes form into efficient cadres of flying warriors.
Hit Die: d8
To qualify to become an Aerial Avenger, a character must fulfill all the following criteria:
- Skills: Tumble 5 ranks.
- Feats: Dodge, Mobility.
- Base Reflex Save: +3
- Special: Must have a fly speed or the ability to cast fly at least twice per day.
From:
Dragon #319
Dragon Compendium Vol. 1
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