Aeromancer - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Most spellcasters pay little heed to the source and flow of magical energy. Throughout their training, they learn to consider the typical state of magic as the accepted norm, rather than one of several different states. The aeromancer, however, studies the ebb and flow of magical energies, unlocking the patterns of arcane power that move beneath and through the world's natural weather systems. To an aeromancer, an innocent-seeming drizzle or a sudden breeze holds the secrets of magic. As she advances, she learns that magic dances around her in varying levels of power that merely appear to average out to the level otherwise considered typical. These subtle clues combine to grant her insight into how magical energy moves, how she can harvest it even in the most difficult conditions, and how to tweak the local magical conditions to suit her needs.
Hit Die: d4
To qualify to become an Aeromancer, a character must fulfill all the following criteria:
- Skills: Knowledge (arcana): 14 ranks, Knowledge (nature): 5 ranks.
- Feats: Any two metamagic feats.
- Special: Access to and ability to cast the spells gust of wind and control weather.
From:
Dragon #308
All the Prestige Classes material is © Hasbro 2003, 2004 and used without their permission - so make them happy and buy the book.