Assassin - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The assassin is the master of dealing quick, lethal blows. Assassins also excel at infiltration and disguise. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their training in anatomy, stealth, poison, and the dark arts allows them to carry out missions of death with shocking, terrifying precision.
Rogues, monks, and bardic assassins make for the classic skulking assassin in the shadows with a blade carrying certain death. Fighters, ex-paladins, rangers, druids, and barbarians operate as warrior assassins, with as much ability to kill in combat as from the shadows. Sorcerers, wizards, and clerics may be the most terrifying assassins of all, for with their spells they can infiltrate and slay with even greater impunity
As NPCs, assassins work in guilds or secret societies found hidden in cities or based in remote fortresses in the wilderness. Sometimes they serve more powerful evil characters singly or in a group. Occasionally an assassin works alone, but only the most capable are willing to operate without any sort of support or backup.
Hit Die: d6
To qualify to become an Assassin, a character must fulfill all the following criteria:
- Alignment: Any evil.
- Skills: Move Silently 8 ranks, Hide 8 ranks, Disguise 4 ranks.
- Special: In addition, he must kill someone for no other reason than to join the assassins.
From:
Dungeon Master's Guide v.3.5
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