Astral Dancer - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The Astral Plane is a place of no gravity; moving through it is more like flying with perfect maneuverability, like walking on air. Travelers quickly learn to change directions by mentally visualizing solid footing and pivoting on it. To longtime inhabitants of the Astral Plane, ignoring the lack of gravity eventually becomes second nature. But a few skilled combatants learn to take advantage of that situation.
Some fighters, barbarians, and rangers make decent astral dancers, but the best begin as monks or rogues. Their practiced grace enables them to leap from vantage to vantage quickly, and to shift balance instinctively. Spellcasters can eventually master the art of the astral dancer, but for them it pays off only in a certain improvement in their ability to deliver melee touch spells.
Hit Die: d8
To qualify to become an Astral Dancer, a character must fulfill all the following criteria:
- Skills: Balance 8 ranks, Jump 8 ranks, Tumble 8 ranks
- Feats: Dodge, Mobility, Spring Attack.
From:
Planar Handbook
All the Prestige Classes material is © Hasbro 2003, 2004 and used without their permission - so make them happy and buy the book.