Auspician - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Some believe that the gods determine the success or failure of events in Faerûn. More capricious philosophers tout the elusive force known as luck as the deciding factor of the multiverse. The clergies of Tymora and Beshaba, however, prefer a synthesis of these beliefs, claiming that their divine patrons guide the ministrations of luck. Further, they profess that mortals can learn to bend luck to their own benefit or to the detriment of their enemies. Auspicians, who manipulate luck as if it were the strings of a worn mandolin, give credence to their claims. Though the holy scriptures of Beshaba and Tymora discuss them extensively, few outside those religions know auspicians exist.
Most auspicians are followers of a deity that recognizes the role of luck, having at least some training in one of those faiths. Many have talents as rogues, bards, or sorcerers as well. A few rare fighters are willing to admit that luck often plays a greater role than skill in combat, and most barbarians pride strength over luck.
Auspicians occasionally sign on with adventuring bands if a member of the party is said to be particularly lucky. For the most part, however, auspicians keep a low profile. Auspicians recognize that they have a special kinship, even if they serve different deities, and they rarely choose to confront each other directly. It's said that more than a few of Faerûn's villains view being able to kill an auspician as a sign of divine favor, and even the most fortunate auspician knows the value of making one's own luck by avoiding danger altogether.
Hit Die: d8
To qualify to become an Auspician, a character must fulfill all the following criteria:
- Alignment: Any chaotic.
- Feats: Dodge, Great Fortitude, Iron Will, Lightning Reflexes.
- Base Save Bonuses: Fort +5, Ref +2.
- Special: Must take a rare ingested poison called Tyche's blood (reputed to be laced with blood taken from the husk of the goddess Tyche after she split into Tymora and Beshaba). This poison (Fort save DC 22, 2d6 Con, 1d6 Con + 1d6 Str) is administered by another auspician, and the character cannot attempt to thwart its effects with magic (such as spells or items that give saving throw bonuses, increase Constitution, or delay or neutralize poison), although she may use the granted power of the Luck domain to reroll one of her saving throws. If she survives, she may advance in the prestige class. Even if she dies and is returned to life, she may become an auspician, for bad luck is a kind of luck.
- Domain: Luck.
From:
Faiths & Pantheons
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