Dungeon Lord - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Some creatures become so familiar with their home that they can navigate it with their eyes closed and are attuned to the smallest change. Intruders tread on dangerous ground, facing a foe with a significant edge. When the home is a dungeon, the result is a dungeon lord. Undisputed masters of their environment; dungeon lords possess a supernatural awareness of their home and a fierce desire to crush those who dare to invade it.
Hit Die: d8
To qualify to become a Dungeon Lord, a character must fulfill all the following criteria:
- Race: Must be an aberration, dragon, fey, magical beast, monstrous humanoid, outsider, or undead. Alternatively, humanoids of the goblinoid and kobold subtype can enter this class.
- Base Attack Bonus: +5.
- Special: Intelligence 10 or higher.
Special: Ability to cast spells, or any spell-like or supernatural ability.
Special: Complete familiarity with the chosen dungeon environment and knowledge of the contents of every chamber (including other inhabitants, doors, traps, hidden objects, and all magical and mechanical effects).
From:
Dungeonscape
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