Fatemaker - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Life is what you make of it. Your life can be grand, exciting, filled with glory, and long remembered once past - if you choose to make your own fate. Those who hope luck and happenstance will propel them into a magnificent fortune or endow them with lasting fame are rarely satisfied. Each morning as they rise, ready to face a new day, fatemakers repeat to themselves the following credo: "There are two paths to take; one is easy, and that is its only reward."
Player characters in general are attracted to the fatemaker philosophy, since making your own fate is a primary motivation for adventuring. Fighters and barbarians tend to play the bully, while the other classes may take a more subtle approach.
Hit Die: d6
To qualify to become a Fatemaker, a character must fulfill all the following criteria:
- Alignment: Any nonlawful
- Skills: Bluff, Diplomacy, or Intimidate 8 ranks; 5 ranks each in the other two skills.
- Feats: Skill Focus (Bluff), Skill Focus (Diplomacy), or Skill Focus (Intimidate).
- Base Attack Bonus: +4.
From:
Planar Handbook
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