Fiend of Blasphemy - Evil/Dead Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
Mortal creatures seem to have an innate drive to offer worship to deities and form associations of a religious nature. The fiend of blasphemy is a master of the infernal art of perverting this natural desire and turning it toward the corrupt veneration of fiendish masters. Adept at exploiting mortal weaknesses, a fiend of blasphemy forms a diabolical cult whose members are hopelessly bound to the fiend, to the eventual damnation of their souls.
As the name suggests, only fiends can acquire and advance in the fiend of blasphemy prestige class. Some can qualify without any levels in other classes at all, while others gain levels, usually as clerics, before joining the prestige class. Some fiendish sorcerers and bards, and occasionally wizards as well, use powers of illusion and enchantment to help them deceive mortals and lure them into blasphemous cults. Martial-minded fiends, with levels as fighters, rangers, or barbarians, occasionally form cults made up of brigands, pirates, or mercenaries.
Fiends of blasphemy almost always work alone. Their ultimate purpose is to drive mortals away from the worship of true deities, especially good deities, and win their souls to the Lower Planes.
Hit Die: d8
To qualify to become a Fiend of Blasphemy, a character must fulfill all the following criteria:
- Race: Outsider with the evil subtype
- Skills: Bluff 10 ranks, Knowledge (religion) 10 ranks.
- Feats: Leadership,
- Base Save Bonus: Will +7.
- Special: Must have at least one spell-like ability that duplicates a spell effect of 4th level or higher.
From:
Fiend Folio
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