Forest Master - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Guardians of the pristine wilderness and defenders of the ancient trees, forest masters are the living embodiments of sentient nature. They walk the shadows under the woods and destroy those who would lay waste to the wild lands. Where druids hold all aspects of nature dear - wind and weather, animal and plant, meadows and mountains - the forest masters consider the forests more ancient than the coming of animals or humans the most sacred spots of the world.
Druids most often become forest masters, but it is not unheard of for rangers or clerics of nature deities to leave their kinships behind and follow this path. A few multiclassed barbarians become forest masters, although they rarely have the dedication to the plant aspect of nature to embrace this worldview.
Forest masters often work alone, but are more than capable of working as part of a group. Many times adventurers have spoken with what they thought was a young, small treant, when they were actually speaking with a very powerful forest master. There are no rivalries between groups of forest masters, although individuals may disagree on methods of enacting the will of the Treefather.
Hit Die: d8
To qualify to become a Forest Master, a character must fulfill all the following criteria:
- Skills: Knowledge (nature) 8 ranks, Spot 4 ranks; Survival 13 ranks.
- Feats: Alertness, Endurance, Power Attack, Skill Focus (Survival).
- Spells: Ability to cast entangle, plant growth, and control plants.
- Patron: Silvanus.
- Special: The character must have made peaceful contact with a treant. The character must also be proficient with the maul.
Faiths & Pantheons
Older Prestige class adapted to 3.5
All the Prestige Classes material is © Hasbro 2003, 2004 and used without their permission - so make them happy and buy the book.