Great Sea Corsair - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Plying the trade lanes along the southern coast of Faerûn, the Great Sea corsair is a master of the waves with a devil may-care attitude. Branded pirate by some and independent mercenary by others, the Great Sea corsair is a privateer who runs things her own way and gets payment for services up front. Those who pay a Great Sea can expect their own ships to sail safely, secure that they have a powerful naval force watching their backs. Ships that haven't bothered to contract with these privateers can anticipate - sooner or later and out of sight of land - to be boarded and plundered. Such is life on the Great Sea.
Rogues are most likely to turn their attention to the path of a Great Sea corsair, while barbarians, bards, fighters, and rangers do so less frequently. Occasionally a spellcaster might be attracted to life aboard a privateer's ship. Other classes either don't have the requisite skills or simply have no interest in such a drastically different lifestyle.
Great Sea corsairs enjoy one another's company. A number of them might carouse together when ashore, but few ever stray far enough inland to leave behind the tangy smell of salt and the soothing sound of crashing waves. Sometimes a Great Sea corsair takes up with other adventurers, especially if there is seagoing travel to be expected and treasure to be had.
Hit Die: d6
To qualify to become a Great Sea Corsair, a character must fulfill all the following criteria:
- Alignment: Any nonlawful.
- Skills: Appraise 8 ranks, Profession (sailor) 8 ranks, Swim 5 ranks, Use Rope 5 ranks.
- Feats: Quick Draw, Weapon Finesse (any).
- Base Attack Bonus: +4.
- Special: The character must own a ship worth at least 10,000 gp. The method of acquisition - purchase, force of arms, or skullduggery - makes no difference, as long as he can freely operate it on the high seas.
- Special: Patron
From:
Shining South
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