Harper Scout - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Harper scouts are members of the Harpers, a secret society dedicated to holding back evil, preserving knowledge, and maintaining the balance between civilization and the wild. Harper scouts learn arcane spells and many skills to help them in their duties of espionage, stealth, and reporting information.
Many Harper scouts are bards, but by no means all. Ranger, rogue, sorcerer, and wizard are common vocations for Harper scouts, since these classes tend to have versatility and mobility. All have some skill at manipulating others, a resistance to outside mental influences, acute abilities of perception, and a talent for solving problems.
Not all Harpers are members of the Harper scout prestige class, and rank within the organization does not depend on a character's level in this or any other class. However, most of the higher-ranked Harpers have at least one level in the Harper scout prestige class.
Hit Die: d6
To qualify to become a Harper Scout, a character must fulfill all the following criteria:
- Alignment: Any nonevil.
- Skills: Diplomacy 4 ranks, Knowledge (arcana) 4 ranks, Knowledge (religion) 8 ranks, Spellcraft 8 ranks.
- Feats: Alertness, Iron Will.
- Spellcasting: Ability to cast 3rd-level divine spells.
- Special: Sponsorship by a member of the Harpers, approval of the High Harpers. Also, the character's patron deity must be nonevil and not one devoted to wanton destruction.
From:
Forgotten Realms Campaign Setting
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