Havoc Mage - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Combat magic is usually reserved for spellcasters in the second rank who are content to lob spells as if artillery from behind the cover of front-rank combatants. Not so the havoc mage, who shares as much in common with a fighter as with a wizard. The havoc mage has learned to toss off spells with such reckless abandon that he can fight head-to-head with both sword and spell without incurring the bitter consequences other spellcasters must contend with. A havoc mage is interested in maximum carnage in the shortest amount of rime, by dint of a quick spell cast where an enemy least expects it.
A havoc mage must first learn the ways of arcane magic, so those most likely to take up the sword (to complement the wand) are sorcerers and wizards. These normally sedate characters are drawn to the frenzy of battle, during which a flashing sword can be just as effective in their own hands as a well-timed spell.
NPC havoc mages are more likely than other spellcasters to be lone adventurers, since they are adept both at arms and magic. However, the most successful havoc mages are those who join their talents with those of a balanced group of combatants and spellcasters.
Hit Die: d8
To qualify to become a Havoc Mage, a character must fulfill all the following criteria:
- Skills: Knowledge (arcana) 5 ranks.
- Base Attack Bonus: +4
- Spells: Able to cast 2nd-level arcane spells.
From:
Miniatures Handbook
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