Lasher - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The lasher prestige class uses the whip as an extension of herself. A whip in the hands of a lasher is like unto a live thing, obeying the character's every command. Lasher training goes far beyond simple exotic weapon proficiency, and not all who take up the discipline survive to its end. Lashers prefer to use a whip or a whip dagger (exotic weapons, both). Their ability with the whip makes them deadly warriors to be reckoned with.
Fighters, ex-paladins, rangers, ex-druids and barbarians are drawn to the art of the lash, which transforms an interesting tool into a deadly weapon. Rogues, monks, and bardic lashers find the understated profile of a whip a plus in many of their activities. Sorcerers, wizards, and clerics are least likely to be drawn to the art of the lash.
As NPCs, lashers are individuals who love to display the crack and snap of their whip skills. Though they consider the use of the whip an art form, they recognize it is a martial art used primarily for combat.
Hit Die: d10
To qualify to become a Lasher, a character must fulfill all the following criteria:
- Skills: Rope Use 2 ranks, Craft (leatherworking) 2 ranks.
- Feats: Weapon Focus (Whip), Exotic Weapon Proficiency (Whip).
- Base Attack Bonus: +5.
- Special: The lasher must own a whip or whip dagger. Usually, a lasher owns both types of whip (and, if wealthy enough, mighty versions of both types).
Sword and Fist
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