Life-Eater - Evil/Dead Prestige Class
This Prestige class uses elements that may not be applicable to the Forgotten Realms Campaign
The life eaters are a cult of assassins devoted to Baphomet, and the cult is part of a loosely-organized network that spans Faerûn. Their name comes from the ability of the leaders of the cult to literally consume the life energy of a slain victim, in much the same manner as a barghest does. Though their ultimate aim is bound up with three thousand years of esoteric prophecy, a secondary goal of the order -- and the only one most of its members care about -- is to spread disorder and mayhem in the name of their patron to the ultimate benefit of all that is chaotic and evil, especially themselves.
Many life eaters are rogues with at least a few levels in a class, such as cleric or wizard, that has Knowledge (religion) as a class skill. A few are bards, while a great number are monsters that, like mind flayers, can meet the skill requirements with little or no effort. All are servants of Baphomet, the demon lord who is patron deity of minotaurs as well as the figurehead of an evil cult spread throughout Faerûn's Underdark.
Life eaters usually work together in small cells, though they never trust each other. Cells break apart and reform with new configurations of members on a regular basis, with the strongest personalities pulling cells together. A small number of life eaters, mostly outside the Underdark, operate completely independently, reporting to no one but Baphomet himself.
Hit Die: d6
To qualify to become a Life-Eater, a character must fulfill all the following criteria:
- Alignment: Chaotic evil.
- Skills: Bluff 5 ranks, Hide 6 ranks, Intimidate 7 ranks, Knowledge (religion) 8 ranks, Move Silently 5 ranks.
- Feats: Dodge.
- Patron: Baphomet.
Older Prestige class adapted to 3.5
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