Master of Shrouds - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The master of shrouds is an evil spellcaster who magically seizes incorporeal undead and sets them to do her bidding. The wrathful undead spread fear and death as they vent their anger at being disturbed.
While a master of shrouds has some divine spells, her primary tool is the ability to summon incorporeal undead creatures to serve her. Paladins never become masters of shrouds, though ex-paladins may do so if they turn far enough from their lawful good roots. Evil clerics most often become masters of shrouds. Druids and rangers may also join the ranks of this prestige class provided they acquire enough levels and have the proper attitude.
NPC masters of shrouds generally operate in secret, pursuing their evil plans most often under cover of darkness. They may work individually or in groups, depending on their alignment. They rarely stay in one place for long, and rarely work in groups larger than four, to avoid attracting too much attention from paladins and good clerics, not to mention hunters of the dead.
Hit Die: d8
To qualify to become a Master of Shrouds, a character must fulfill all the following criteria:
- Alignment: Any non-good
- Skills: Concentration 5 ranks, Knowledge (religion) 5 ranks, Spellcraft 5 ranks.
- Feats: Augment Summoning, Spell Focus (conjuration).
- Base Save Bonus: Will +5.
- Spells: Able to cast protection from good as a divine spell.
- Special: Able to rebuke undead.
From:
Defenders of the Faith
Libris Mortis
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