Noble Adventurer - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
The civilized nations of Amn, Cormyr, Damara, Impiltur, Lantan, Sembia, Silverymoon, Tethyr, and Waterdeep are all known for their aristocratic warriors, the gentlemen and lady adventurers. Noble adventurers are educated, wealthy, and politically influential dilettantes often born into high position. Unlike aristocrats, however, noble adventurers are not necessarily real nobility; they might be wealthy merchants, adventurers who have earned or bought their way into the circles of power, or the scions of the same. With access to the best goods and opportunities, many noble adventurers become formidable individuals.
Most noble adventurers are single-classed or multiclassed aristocrats, with an ample number of bards, experts, fighters, paladins, rangers, rogues, and warriors also represented among the class. These men and women see adventure as a calling, a necessity, a way to prove themselves, or a lark. Some are more civic-minded and use their skills to protect those less privileged. Whatever their initial motivations however, noble adventurers often wind up living for the thrill of danger.
In Cormyr, independent adventurers are frowned upon. Cormyreans see adventurers as eccentrics, and to them the notion of adventuring for profit or fame is a throwback to more barbarous days. However, a warrior who fights to right wrongs and brings a civilizing influence to others is accepted. Many of these warriors become noble adventurers of unquestionable principles with grace and skill enough to silence critics. Even if they are not all paragons of virtue, noble adventurers conduct themselves with honor, pride, and style, which includes knowledge of social etiquette to serve them in any social or political situation. Indeed, many members of Suzail's famed Society of Stalwart Adventurers, particularly noble-born members, have become noble adventurers. Unfortunately, Cormyrean warriors also tend to be arrogant, talking down to those who they consider less refined or civilized. Oftentimes, this arrogance is unintentional and not meant as an insult.
Hit Die: d8
To qualify to become a Noble Adventurer, a character must fulfill all the following criteria:
- Skills: Diplomacy 4 ranks, Knowledge (nobility and royalty) 4 ranks, Ride 4 ranks
- Base Attack Bonus: +4.
- Special: Must have equipment and treasure with a value greater than the starting equipment for a PC of their level, as determined by Table 2-24 in the DUNGEON MASTER's Guide. Must be literate.
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