Outlaw of the Crimson Road - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
It is often said that you don't choose the crimson road, it chooses you. "The crimson road" is how folklore often refers to the outlaw's life because it is bloody and dangerous. But while you may come to outlawry through no fault of your own, most outlaws unquestionably bring that fate upon themselves.
The outlaw of the crimson road is totally cut off from normal society. Anyone is free to kill him without legal reprisal, for a writ of outlawry has already revoked his rights to trial and due process. Whether or not he's truly guilty of the crimes attributed to him, there's a reward for putting his head on a pike or hanging him at a crossroads.
An outlaw of the crimson road might be a failed revolutionary, a loyal supporter of some deposed ruler, or merely an ordinary individual who angered the wrong person at the wrong time. With a sentence of death hanging over his head, he has taken to living outside society's laws, robbing all who pass except those under his special protection (see The Outlaw's Code below).
Characters of many classes may find themselves outlaws, but some take to it better than others. Rogues excel at stealth and rangers at woodcraft - both handy skills for planning ambushes. Bards, on the other hand, rely primarily on their reputations and the legends about their exploits to make travelers part peaceably with their goods. A lone monk drummed out of his order could be a highly effective outlaw, as could a paladin who has fallen afoul of a corrupt administration and taken to the woods as a final, desperate way of righting wrongs. Barbarians usually lack the subtlety to make a living this way.
Hit Die: d6
To qualify to become an Outlaw of the Crimson Road, a character must fulfill all the following criteria:
- Skills: Bluff 5 ranks, Disguise S ranks, Gather Information 5 ranks, Intimidate 5 ranks, Ride 5 ranks.
- Feats: Improved Initiative.
- Base Attack Bonus: +4.
- Special: An appropriate legal authority must pronounce a writ of outlawry upon the character, though he need not actually be guilty of any of the crimes named therein. In addition, the character must swear to abide by the Outlaw's Code.
Song and Silence
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