Shaper of Form - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
Bards sometimes tell tales, late at night, of primal beings from the very heart of existence that magically kidnap those who delve into the secrets of certain types of spellcasting. These spirits of form test their captives like alchemists test the purity of a sample of gold. If the spirits find the tested individual wanting, they return her to where she originated with the memories of the experience wiped from her mind. If the spellcaster passes these mysterious tests, however, the cryptic spirits of form tutor the spellcaster in a rare and special form of magic only they know how to teach - form shaping.
The shapers of form are rare but proud of their abilities. Unable to pass along the art of shaping magic (only the spirits of form can do that), they rarely work in guilds or with other organized groups of spellcasters. Instead, they find appropriate uses for their special talents as befits their needs and personality, whether as craftsmen, adventurers, performers, thieves, or anything else.
Any character with a spellcasting class can become a shaper of form. However, the specific type of magical knowledge required determines the spirits of forms decision more than the individual's raw power. Regardless of where their magical power originates - whether from dusty tomes or the blessing of nature-shaper: of form are universally competent at using spells or abilities that alter things or themselves. Thus, most are usually quite good at a strange variety of skills - disabling devices by changing a gear or lever's shape slightly, escaping bonds by temporarily dislocating a joint, or even healing others by expertly staunching the flow of blood. Most shapers of form know how to alter their surroundings without the aid of magic.
Transmuters make up the majority of shapers of form, although clerics, druids, sorcerers, and unspecialized wizards are common in their ranks.
Hit Die: d6
To qualify to become a Shaper of Form, a character must fulfill all the following criteria:
- Skills: Craft (alchemy) 5 ranks, Craft (any other craft skill) 8 ranks, Knowledge (arcana) 5 ranks
- Feats: Great Fortitude, Spell Focus (transmutation).
- Spells: Ability to cast six spells from the school of transmutation.
- Special: Spirits of form, mysterious beings from beyond the normal ken of mortals, must have contacted the character. A character who wishes to join this class does well to study both magical and mundane means of altering the world around her in order to attract the attention of these beings.
From:
Dragon #329
Dragon Compendium Vol. 1
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