Shou Disciple - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Shou disciples are martial artists who have studied or observed the monks of Kara-Tur and seek to emulate their style. Focusing more on the martial aspects of a monk's training, they sacrifice the enlightenment and supernatural abilities of the true ascetic. Shou disciples fight with martial weapons and often wear armor, instantly marking them as different from monks.
Fighters and rogues are the most likely to become Shou disciples, although some bards study the martial arts of Kara-Tur to enhance their combat ability. Clerics of athletic deities may train in this manner, and a few true monks have become Shou disciples to maximize their skill with weapons at the expense of some supernatural abilities. Barbarians usually prefer other methods of disabling opponents, most druids follow a more spiritual path, and sorcerers and wizards would rather spend their time developing their magic, so members of those classes rarely become Shou disciples.
Shou disciples work alone or together. The loners are usually wanderers in the manner of traveling monks, seeking wisdom or worthy opponents. Those in groups are usually members of the same gang or training school, since skilled Shou disciples often retire to found their own academies, teaching these Kara-Turan martial arts to those who are willing to learn.
Hit Die: d10
To qualify to become a Shou Disciple, a character must fulfill all the following criteria:
- Skills: Balance 4 ranks, Jump 8 ranks, Tumble 4 ranks
- Feats: Dodge, Improved Unarmed Strike, Weapon Focus (unarmed strike),
- Base Attack Bonus: +3
Base Reflex Save: +2.
- Special: The character must qualify to select regional feats from the Shou expatriate or Thesk regions (the region is her home region, or she has 2 ranks in Knowledge [local - Shou expatriate or Thesk])
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