Skull Clan Hunter - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The skullclan hunter is the acclaimed foe of unlife. He champions life by tracking and eradicating all creatures that mock it with evil intent. His devotion to his task is such that he spends moonless nights and weary days tracking undead to their lairs, or when possible, joining a military band that is likely to come against a legion of the dead.
A skullclan hunter is most often a rogue who has had a terrible encounter with a creature of unlife. Because of that encounter, he comes to realize that using his own skills against living creatures only serves to create more fodder for unlife to take root, so he dedicates himself to the eradication of undead. Following through on this decision, he takes up the cleric class to gain the ability to turn undead (and perhaps to acquire the needed knowledge of religion more quickly). Multiclass rogue/clerics are the characters best suited for this class.
NPC skullclan hunters fill our special positions in companies that know they will soon be threatened by undead. While a skullclan hunter's abilities are still useful in situations other than the immediate threat of undead action, the character really shines only when putting the fear of discorporation into sentient undead.
Hit Die: d6
To qualify to become a Skull Clan Hunter, a character must fulfill all the following criteria:
- Alignment: Any good.
- Skills: Knowledge (religion) 8 ranks.
- Special: Able to turn undead; sneak attack +2d6.
From:
Miniatures Handbook
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