Tribal Protector - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
The tribal protector is the battlefield champion of a savage humanoid race. While a tribe's warriors make up the bulk of its military forces, and barbarians may be its fiercest soldiers, tribal protectors are disciplined and deadly fighters who lead any martial endeavor.
Most tribal protectors are fighters, warriors, or barbarians who adopt this prestige class to gain (or continue) a fighter's specialized training in combat maneuvers, fierce and destructive attack abilities, and a home field advantage in their tribal lands and fighting their traditional foes. Sometimes tribal adepts, clerics, or sorcerers take on this role, depending on the tribe.
NPC tribal protectors are often found in the vanguard of a humanoid army. If honor demands a battle between champions, the tribal protector steps forward. Otherwise, the protector seeks out the leading warriors of the enemy army and engages them in single combat, or - as a last resort - cuts swaths through the rank and file of the opposing troops.
Hit Die: d10
To qualify to become a Tribal Protector, a character must fulfill all the following criteria:
- Race: Any humanoid, monstrous humanoid except dwarf, elf, gnome, baffling, half-elf, human
- Alignment: The same alignment as the majority of the character's tribe.
- Skills: Survival 4 ranks.
- Feats: Power Attack, Cleave, Great Cleave.
- Base Attack Bonus: +5.
From:
Sword and Fist
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