Warmaster - General Prestige Class
This is a general Prestige class that may be applicable to the Forgotten Realms Campaign
On a green hill outside the Furyondan capital of Chendl sprawls a vast, white mansion surrounded by stables and fortifications. Most civilian passersby deem it the home of some wealthy lord, but a practiced military eye notes that many of the walls and catapults face each other, nor any outward threat. Also, military officers across the world recognize the mansion as a hallowed training grounds: The Furyondan College of War.
Graduates of the College of War - called warmasters - have served Furyondy's military for generations, providing most of the army's high-ranking generals. Receiving an assignment to train at the College of War is the best assignment a young officer can hope for, and those who excel in the harsh training there become a formidable presence on the battlefield.
Warmasters are generally drawn from the ranks of standing armies, so fighters predominate at the College of War. But the appointment process has a political aspect (as does everything else in Furyondy), so civilian "heroes of the realm" sometimes find themselves training to become warmasters. Clerics and paladins of Heironeous and Sr. Cuthbert are common, but other classes are rare (every class at the College of War has at least a few wizards and rangers, however). Would-be warmasters are most often human, although every race is represented at the College of War.
NPC warmasters are usually found at the head of an army, either on the march or defending a castle at a strategically important site. Most are eager to lend a hand to fellow warmasters; the college's alumni form a loose "old soldier's network." Sometimes the bonds of comradeship even stretch across battle lines, although warmasters stress loyalty as a primary virtue.
This prestige class may not be suitable for all campaigns, due to the responsibilities that warmasters have thrust on them and the complexities involved in maintaining a keep or castle. As in all things, your DM decides on the viability of this class in your game.
Hit Die: d10
To qualify to become a Warmaster, a character must fulfill all the following criteria:
- Alignment: Any nonchaotic, nonevil.
- Skills: Diplomacy 5 ranks.
- Feats: Leadership, Martial Weapon Proficiency, Weapon Specialization,
- Base Attack Bonus: +7.
Sword and Fist
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