Wearer of Purple - Faerun Prestige Class
This is a Forgotten Realms Exclusive Class
Wearers of purple are members of the Cult of the Dragon who embrace the creation and veneration of the Sacred Ones, the great dracoliches of Faerûn. Members follow the teachings of Sammaster the Mad, who prophesied that dragon dragons shall rule the world entire. Organized into autonomous cells, Dragon Cultists collectively serve as an intelligence-gathering and communications network for the evil dragons of Faerûn and the Cult's dracoliches. Wearers of purple are typically leaders of such Dragon Cult cells. They are responsible for tracking evil dragons to their lair, offering tribute to evil dragons, convincing evil dragons to become dracoliches, preparing the necessary ritual components for the transformation, and serving dracoliches once created. Most wearers of purple serve one dracolich, although members of powerful cells may serve up to a half a dozen Sacred Ones.
Most wearers of purple are clerics, wizards, wizards specializing in the art of necromancy, or sorcerers. Those clerics who do join the ranks of the Dragon Cult are typically followers of Bane, Cyric, Gargauth, Shar, Talona, or Velsharoon. Although fighters and rogues make up the bulk of the Cult's lower ranks, few non-spellcasters ascend to leadership positions with the Cult of the Dragon.
Wearers of purple are usually high-ranking members of a Dragon Cult cell who work closely with fellow Cultists. Most are either involved in wooing one or more dragons to undergo the transformation to undeath or serving one of the Sacred Ones directly. Most remain in close proximity to the lair of the dragon that they serve except when coordinating with other cells or seeking out other wyrms.
Hit Die: d6
To qualify to become a Wearer of Purple, a character must fulfill all the following criteria:
- Alignment: Any evil.
- Skills: Alchemy 5 ranks, Diplomacy 4 ranks, Knowledge (arcana) 8 ranks, Knowledge (local) 3 ranks, Speak Language (Draconic).
- Feats: Iron Will, Spell Focus (Necromancy).
- Base Save Bonus: Will +5.
- Spells: Able to cast at least one necromantic spell.
- Special: The character must have made peaceful contact with an evil true dragon or dracolich.
Faiths & Pantheons
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