Greater Mighty Roar

Type: Monstrous
Source: Savage Species

You unsettle opponents with a dreadful roar as you attack.
Prerequisite: Animal or magical beast; Large size, Mighty Roar.
Benefit: This feat functions like Mighty Roar, except that each opponent that fails a Will save (DC 10 + 1/2 your Hit Dice + your Cha modifier) is panicked for 2d6 rounds. A panicked creature takes a -2 morale penalty on attack rolls, saves, and checks, has a 50% chance to drop what it is holding, and runs away from you as quickly as it can. The effects of being panicked supersede the effects of being shaken.

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