Initiate of Torm

Type: Initiate
Source: Champions of Valor

You have been initiated into the greatest secrets of Torm's church.
Prerequisite: Cleric or paladin 4th, patron deity Torm.
Benefit: You gain the smite power, the supernatural ability to make a single melee attack once per day with a +4 bonus on the attack roll and a bonus on damage equal to the sum of your cleric, druid, ranger, and paladin levels. These bonuses only apply if the attack is made against a follower of Bane or Cyric (including former incarnations or variants of those deities, such as Bhaal, Myrkul, or Xvim); if you accidentally smite a creature that doesn't meet this requirement the smite has no effect but is still used. You must declare the smite attempt before making the attack.
In addition, you add the following spells to your cleric or paladin~spell list.


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