Initiate of Wee Jas

Type: Initiate
Source: Dragon #342

Your strong faith in Wee Jas grants you special powers.
Prerequisite: Ability to cast 3rd-level divine spells; patron deity Wee Jas.
Benefit: You can, as a standard action, spend one of your turning attempts to release a wave of energy, in a 20-foot radius. If you channel positive energy, this wave deals 146 points of damage per two cleric levels you possess to undead creatures. A successful Will save halves this damage (DC = 10 + 1/2 your cleric level + Cha modifier). If you channel negative energy, this wave cures 1d6 points of damage per two cleric levels you possess to undead creatures. Hit points cured in excess a creature's normal hit point total are lost.
In addition, you may add the following spells to one of your divine spell lists.


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