Type: Divine, Epic
Source: Web
You can channel energy directly from your deity to cause devastating damage to your enemies.
Prerequisite: Knowledge (religion) 26 ranks, Extra Turning, ability to cast gate, ability to turn or rebuke creatures, ability to smite.
Benefit: As a full-round action, you can spend one of your turn/rebuke undead attempts to blast a single creature within 60 feet with divine energies channeled directly from your deity. The targeted creature must make a successful Fortitude saving throw (DC = 10 + half your turning class level + your Charisma modifier) or take 1d8 points of damage per two class levels. Although damage done by Invoke Divine Wrath looks like a blast of fire in a color associated with your deity, the damage itself is divine in nature and penetrates all forms of damage reduction and energy resistance.