Type: General
Source: Sword and Fist
You deliver a powerful attack after making a jump.
Prerequisite: Monk level 7th+, 5 ranks in Jump
Benefit: Designate an opponent who is within the maximum distance you can reach with a successful Jump check. Make a normal Jump check; if your check is successful, you can make a normal charge attack against the opponent you designated as part of the same action. If your charge attack is successful, you inflict normal damage, plus your Strength modifier multiplied by 2.