Type: General
Source: Eberron Campaign Setting
You have been trained in the ancient druidic tradition of the Wardens of the Wood, a sect dedicated to protecting the eastern plain and the great woods of the Eldeen Reaches.
Prerequisite: Ability to spontaneously cast summon nature's ally.
Benefit: You gain a +2 deflection bonus to Armor Class when fighting within a forest. Add Climb and Jump to your list of druid class skills. In addition, you can cast the following spells as if they were on the druid spell list at the indicated level.
1st level | protection from evil |
2nd level | detect thoughts |
3rd level | displacement |
4th level | locate creature |
5th level | hold monster |
6th level | repulsion |
7th level | banishment |
8th level | screen |
9th level | hold monster, mass |