Nobility Domain
Granted Powers: Once per day, you can inspire allies that hear you speak for 1 round. Each such ally gains a +1 morale bonus on saving throws, attack rolls, ability checks, skill checks, and damage rolls. Using this spell-like ability is a standard action, and the effect lasts for a number of rounds equal to your Charisma modifier (minimum 1 round).
1 - Divine Favor
2 - Enthrall
3 - Magic Vestment
4 - Discern Lies
5 - Command, Greater
6 - Geas/Quest
7 - Repulsion
8 - Demand
Aligned Spells In Non-aligned Domains
Some domains listed include spells with an alignment descriptor, meaning that a character with the domain may be unable to cast one or more of his domain spells. Spellcasters who are restricted from casting spells of certain alignments must abide by those restrictions even if the spell is a domain spell. For instance, a chaotic cleric who chooses the Inquisition domain cannot cast any of the domain spells with the Law descriptor, such as detect chaos.