Encounters: Cormanthor - The Midwood
Giant Beetle, Stag (CR 4)
Alignment: Always Neutral
Initiative: +0; Senses: darkvision 60 ft.
AC: 19 (-1 size, +10 natural), touch 9, flat-footed 19
Hit Dice: 7d8+21 (52 hp)
Fort +8, Ref +2, Will +2
Speed: 20 ft.
Space: 10 ft./5 ft.
Base Attack +5; Grapple +15
Attack: Bite +10 melee
Full Attack: Bite +10 melee
Damage: Bite 4d6+9
Special Attacks: Trample 2d8+3
Abilities: Str 23, Dex 10, Con 17, Int -, Wis 10, Cha 9
Special Qualities: vermin
Advancement: 8-10 HD (Large); 11-21 HD (Huge)
Climate/Terrain: Temperate forests
Organization: Cluster (2-5) or swarm (6-11)
Source: Monster Manual
Trample (Ex): A giant stag beetle can trample Medium-size or smaller creatures for 2d8+3 points of damage. Opponents who do not make attacks of opportunity against the giant stag beetle can attempt a Reflex save (DC 19) to halve the damage.
Giant stag beetles charge opponents, biting with their huge, horn-like mandibles.
These creatures are serious pests that greedily devour cultivated crops: A single beetle can strip an entire farm in short order. An adult giant stag beetle is about 10 feet long.