Encounters: Stonelands - Open Areas (Night)

Wooly Rhino (CR 4)

Large Animal
Alignment: Always neutral
Initiative: -1 (Dex); Senses: low-light vision, scent, Listen +9, and Spot +2


AC: 15 (-1 size, -1 Dex, +7 natural), touch 8, flat-footed 15
Hit Dice: 9d8+57 (97 hp)
Fort +12, Ref +5, Will +4


Speed: 30 ft.
Space: 10 ft./5 ft.
Base Attack +6; Grapple +18
Attack: Gore +13 melee
Full Attack: Gore +13 melee
Damage: Gore 4d6+8
Special Attacks: Powerful charge (8d6+16)


Abilities: Str 27, Dex 8, Con 23, Int 2, Wis 12, Cha 5
Special Qualities:
Feats: Endurance, Improved Overrun, Power Attack, Toughness
Skills: Listen +9, Spot +2, and Survival +4
Advancement: 10-18 HD (Large); 19-27 HD (Huge)


Climate/Terrain: Cold plains and forests
Organization: Solitary or herd (2-7)
Treasure: None


Source: Converted

Similar to the modern rhino except that it is covered by a shaggy, russet coat and roams cold, temperate, and subarctic regions. It is an aggressive, belligerent herbivore.

Faerûnian Random Encounters by Region and Locale