Encounters: Storm Horns and Thunder Peaks - Cave, Upper Levels
Sandling (CR 2)
AC: 17 (-1 size, +1 Dex, +7 natural), touch 10, flat-footed 16
Hit Dice: 4d8+4 (22 hp); DR: DR 5/bludgeoning
Fort +5, Ref +2, Will +1
Speed: 30 ft., burrow 20 ft.
Space: 10 ft./5 ft.
Base Attack +3; Grapple +10
Attack: Bite +5 melee
Full Attack: Bite +5 melee
Damage: Bite 1d8+4
Special Attacks: -
Abilities: Str 17, Dex 13, Con 13, Int 4, Wis 11, Cha 11
Special Qualities: elemental traits, vulnerability to water
Feats: Alertness, Power Attack,
Skills: Listen +5 and Spot +6
Advancement: 5-9 HD (Large); 10-12 HD (Huge)
Climate/Terrain: Elemental Plane of Earth
Vulnerability to Water (Ex): For every 2 gallons of water that hit a sandling, it is slowed (as the slow spell) for 1 round (no save).
A sandling lies in wait in its natural form until it detects an interloper in its territory. It then assumes its serpentine form and attacks with an abrasive bite.
Credit: The Sandling originally appeared in the First Edition module A4 In the Dungeons of the Slave Lords (© TSR/Wizards of the Coast, 1981) and later in the First Edition Monster Manual II (© TSR/Wizards of the Coast, 1983)