Magic Item - Random Item Intelligence
Intelligence : 10
Charisma : 8
Wisdom : 8
Ego Score: 32
Price Mod: +10,000 gp
Alignment: Neutral good
The item can also be used by any character whose alignment corresponds to the non-neutral portion of the item's alignment (in other words, chaotic, evil, good, or lawful). Thus, any chaotic character (CG, CN, CE) can use an item with chaotic neutral alignment.
Communication : Semiempathy
The possessor receives some signal (a thob or tingle, for example) when the item's ability functions.
Wielder has free use of Uncanny Dodge (as a 5th-level barbarian)
Detect [opposing alignment] at will
Defeat/slay arcane spellcasters (including spellcasting monsters and those that use spell-like abilities)
Special Purpose Powers: - Fear (DC 14) for 1d4 rounds
If the same extraordinary power appears twice, the uses per day are doubled. Not all intelligent items have special abilities.
Remember to print this out as it is randomly generated each time the page is accessed.