Random Magic Weapons (any level)

Arrows (50)
valued at 2,350 gp.
Shock Ability

Upon command, a shock weapon is sheathed in crackling electricity. The electricity does not harm the hands that hold the weapon. Shock weapons deal +1d6 points of bonus electricity damage on a successful hit. Bows, crossbows, and slings so enchanted bestow the electricity energy upon their ammunition.
Aura: Moderate evocation
Caster Level: 8th
Requirements: Craft Magic Arms and Armor, call lightning or lightning bolt
Price: +1 bonus
Source: Dungeon Master's Guide v.3.5


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