Camel (CR 1)
Large Animal
Alignment: Always neutral
Initiative: +3 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5
AC: 13 (-1 size, +3 Dex, +1 natural), touch 12, flat-footed 10
Hit Dice: 3d8+6 (19 hp)
Fort +5,
Ref +6,
Will +1
Speed: 50 ft.
Space: 10 ft./5 ft.
Base Attack +2;
Grapple +10
Attack: Bite +0 melee
Full Attack: Bite +0 melee
Damage: Bite 1d4+2*
Special Attacks/Actions: -
Abilities: Str 18, Dex 16, Con 14, Int l, Wis 11, Cha 4
Special Qualities:
Feats: Alertness;
Endurance
Skills: Listen +5 and Spot +5
Advancement: -
Climate/Terrain: Warm desert
Organization: Solitary
Treasure/Possessions: none
Source:
Monster Manual