Coffer Corpse (CR 3)

Medium Undead
Alignment: Always chaotic evil
Initiative: +4 (Improved Initiative); Senses: darkvision 60 ft., Listen +4, and Spot +5


AC: 12 (+2 natural), touch 10, flat-footed 12
Hit Dice: 2d12 (13 hp); DR: 10/magic
Fort +0, Ref +0, Will +3
Speed: 20 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple -4
Attack: 2 claws +4 melee
Full Attack: 2 claws +4 melee
Damage: Claw 1d4+6 and death grip
Special Attacks/Actions: Fear aura, improved grab, death grip
Abilities: Str 18, Dex 11, Con -, Int 6, Wis 11, Cha 10
Special Qualities: Undead, turn resistance +2
Feats: Improved Initiative
Skills: Hide +5, Intimidate +3, Listen +4, Sense Motive +3, and Spot +5
Advancement: 3-4 (Medium-size); 5-6 HD (Large)
Climate/Terrain: Any land and underground
Organization: Solitary
Treasure/Possessions: Standard

Source: Converted

Fear Aura (Su): 5-foot radius, Will save (DC 11) or be affected as though by fear as cast by a 7th-level sorcerer. Whether the save is successful or not an affected creature is immune to the coffer corpse's fear for one day.

Improved Grab (Ex): To use this ability, the coffer corpse must hit an opponent of up to Large size with its claw attack. If it gets a hold, it uses its death grip ability.

Death Grip (Ex): A coffer corpse deals 1d4+6 points of damage with a successful grapple check against a Large or smaller creature. Because the coffer corpse grasps the victim's throat, a creature in its grasp cannot speak or cast spells with verbal components.

A creature caught can hold its breath for a number of rounds equal to its Constitution score. After this time, the character must succeed at a Constitution check (DC 10) in order to continue holding its breath. The check must be repeated each round, and the DC increases by 1 for each previous success. If the victim runs out of breath, she falls unconscious (0 hp), and begins taking suffocation damage. (see Suffocation).

A coffer corpse attacks using its claws. It will attempt to grab a foe around the neck. Once successful it will attempt to suffocate its victim. The coffer corpse will not release its grip until either it or its victim is dead.

The coffer corpse is an undead creature seeking its final rest. They are most often found in stranded funeral barges and the like. They hate life, and will attack any living creature that disturbs them.

A coffer corpse resembles a zombie in appearance.

The Coffer Corpse first appeared in the Fiend Folio (1981).

The coffer corpse is an undead creature seeking its final rest. They are most often found in stranded funeral barges and the like. They hate life, and will attack any living creature that disturbs them.

A coffer corpse resembles a zombie in appearance.