Corollax (CR 1/2)

Tiny Magical Beast
Alignment: Usually neutral
Initiative: +3 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +4, and Spot +4


AC: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
Hit Dice: 1d10 (5 hp); DR: 5/cold iron
Fort +2, Ref +5, Will +2
Speed: 10 ft., fly 60 ft. (good)
Space: 2 1/2 ft./0 ft.
Base Attack +1; Grapple -12
Attack: Claw +6 melee
Full Attack: Claw +6 melee
Damage: Claw 1d3-5
Special Attacks/Actions: Color spray
Abilities: Str 1, Dex 17, Con 11, Int 2, Wis 14, Cha 16
Special Qualities: SR 12
Feats: Weapon Finesse
Skills: Listen +4 and Spot +4
Advancement: 2-6 HD (Tiny); 7-9 HD (Small)
Climate/Terrain: Warm forest
Organization: Solitary, pair, or swarm (5-20)
Treasure/Possessions: None

Source: Monster Manual II

Color Spray (Su): Once per round, a corollax can unleash a vivid cone of clashing colors. This ability works like a color spray spell (caster level 1st; save DC 13). The creature is immune to its own color spray attack and to those of others of its kind.

Corollaxes are not aggressive and do not attack unless someone attacks or harasses them first. If disturbed, a corollax screeches and flies about, unleashing its color spray attack. If forced into melee, the bird combines both claws into a single attack.