Ibis (CR 1/4)

Tiny Animal
Alignment: Always neutral
Initiative: +3 (Dex); Senses: Listen +7 and Spot +11


AC: 16 (+2 size, +3 Dex, +1 natural) touch 15, flat-footed 13
Hit Dice: 1/4d8 (1 hp)
Fort +2, Ref +5, Will +3
Speed: 20 ft., fly 50 ft. (poor)
Space: 2 1/2 ft./0 ft.
Base Attack +0; Grapple -10
Attack: Bite +5 melee
Full Attack: Bite +5 melee
Damage: Bite 1d3-2
Special Attacks/Actions: -
Abilities: Str 6, Dex 17, Con 10, Int 2, Wis 16, Cha 6
Special Qualities: Wading
Feats: Alertness; Weapon Finesse (bite)
Skills: Listen +7 and Spot +11
Advancement: 1 HD (Tiny), 2 HD (Small)
Climate/Terrain: Any marsh
Organization: Flock (2-12)
Treasure/Possessions: None

Source: Races of Faerûn

The statistics here describe small wading birds such as the smaller varieties of heron, spoonbill, and stork. Ibises are available as familiars. An ibis familiar grants its master a +3 bonus on Spot checks.

Wading (Ex): Although it does not have a swim speed, an ibis suffers no movement penalty when walking through water less deep than the length of its legs.

Skills: Ibises receive a +4 racial bonus on Spot checks.