Nezumi (CR 1/2)

Medium Humanoid (Nezumi)
Alignment: Usually chaotic neutral
Initiative: +0


AC: 13 (+3 ashigaru armor), touch 10, flat-footed 13
Hit Dice: 1d8+2 (6 hp)
Fort +4, Ref +0, Will -1
Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +0; Grapple -5
Attack: Nagamaki +3 melee; or unarmed strike +2 melee or composite shortbow +1 ranged
Full Attack: Nagamaki +3 melee; or unarmed strike +3 melee or composite shortbow +1 ranged
Damage: Nagamaki 2d4+1/x3; unarmed strike 1d4+1; composite shortbow 1d6+1
Special Attacks/Actions: -
Abilities: Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6
Special Qualities: Nezumi traits
Feats: Weapon Focus (nagamaki)
Skills: Climb +4, Hide +1, Jump +4, and Move Silently +1
Advancement: By character class
Climate/Terrain: Shadowlands
Organization: Solitary, team (2-9), band (10-60), or pack (76-95)
Treasure/Possessions: Standard

Source: Oriental Adventures

Nezumi Traits (Ex): Nezumi benefit from a number of racial traits: