Pony, War (CR 1/2)
Medium Animal
Alignment: Always neutral
Initiative: +1 (Dex); Senses: low-light vision, scent, Listen +5, and Spot +5
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Hit Dice: 2d8+4 (13 hp)
Fort +5, Ref +4, Will +0
Speed: 40 ft.
Space: 5 ft./5 ft.
Base Attack +1; Grapple +3
Attack: Hoof +3 melee
Full Attack: 2 hooves +3 melee
Damage: Hoof 1d3+2
Special Attacks/Actions: -
Abilities: Str 15, Dex 13, Con 14, Int 2, Wis 11, Cha 4
Special Qualities:
Feats: Endurance
Skills: Listen +5 and Spot +5
Advancement: -
Climate/Terrain: Temperate plains
Organization: Domesticated
Treasure/Possessions: none
Source:
Monster Manual
Warponies are bred for strength and aggression, and are similar to light warhorses. A warpony can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds at a Ride check .
Carrying Capacity: A light load for a warpony is up to 100 pounds; a medium load, 101-200 pounds; and a heavy load, 201-300 pounds. A warpony can drag 1,500 pounds.