Radiant Giant Eagle* (CR 4)
Large Outsider (Augmented Magical Beast and Native)
Alignment: Usually chaotic good
Initiative: +5 (Dex); Senses: darkvision 60 ft., low-light vision, Listen +6, and Spot +19
AC: 17 (-1 size, +5 Dex, +3 natural), touch 14, flat-footed 12
Hit Dice: 4d10+4 (26 hp); DR: 5/magic
Fort +5, Ref +9, Will +3
Speed: 10 ft., fly 80 ft. (average)
Space: 10 ft./15 ft.
Base Attack +4; Grapple +12
Attack: Claw +7 melee
Full Attack: 2 claws +7 melee and bite +2 melee
Damage: Claw 1d6+4, Bite 1d8+2
Special Attacks/Actions: Rainbow aura, spell-like abilities
Abilities: Str 18, Dex 21, Con 12, Int 10, Wis 14, Cha 16
Special Qualities: evasion, fast healing 2, immunity to blindness, cannot be dazed, dazzled or stunned
Feats: Alertness; Flyby Attack
Skills: Hide +7, Knowledge (nature) +2, Listen +6, Sense Motive +4, Spot +19, and Survival +3
Advancement: 5-8 HD (Large), 9-12 HD (Huge)
Climate/Terrain: Plane of Radiance
Organization: Solitary, pair, or eyrie (5-12)
Treasure/Possessions: None
Source:
Dragon #321
Augmented Subtype
A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature's original type. For example, a wizard's raven familiar is a magical beast (augmented animal). A creature with the augmented subtype usually has the traits of its current type, but the features of its original type. For example, a wizard's raven familiar has an animal's features and the traits of a magical beast.
Native Subtype
A subtype applied only to outsiders. These creatures have mortal ancestors or a strong connection to the Material Plane and can be raised, reincarnated, or resurrected just as other living creatures can be. Creatures with this subtype are native to the Material Plane (hence the subtype's name).
Unlike true outsiders, native outsiders need to eat and sleep.