Sheep (CR 1/2)
Medium Animal
Alignment: Always neutral
Initiative: +1 (Dex); Senses: scent, Listen +5, and Spot +5
AC: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Hit Dice: 2d8+2 (11 hp)
Fort +4, Ref +1, Will +0
Speed: 30 ft.
Space: 5 ft./5 ft.
Base Attack -; Grapple -
Attack: Bite +1 melee
Full Attack: Bite +1 melee
Damage: Bite 1d4
Special Attacks/Actions: Charge 4d4
Abilities: Str 10, Dex 13, Con 12, Int 1, Wis 11, Cha 4
Special Qualities:
Feats: -
Skills: Listen +5 and Spot +5
Advancement: 3 HD (Medium)
Climate/Terrain: Any land
Organization: Herd (10-100)
Treasure/Possessions: None
Source:
Converted
The statistics here describe the common sheep.
Combat
Sheep generally flee from danger and avoid combat if possible. If cornered, they will attack by biting.