Skeletal Dragon Newt* (CR 1/3)

Small Undead
Alignment: Always neutral evil
Initiative: +8 (+4 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.


AC: 16 (+1 size, +4 Dex, +1 natural), touch 15, flat-footed 12
Hit Dice: 1d12 (6 hp); DR: 5/bludgeoning
Fort +0, Ref +4, Will +2
Speed: 20 ft., swim 30 ft.
Space: 5 ft./5 ft.
Base Attack +0; Grapple -6
Attack: Bite -1 melee (1d4-2)
Full Attack: Bite -1 melee (1d4-2)
Special Attacks/Actions: -
Abilities: Str 6, Dex 19, Con -, Int -, Wis 10, Cha 1
Special Qualities: immunity (cold), undead traits
Feats: Improved Initiative (B)
Skills: -
Advancement: -
Climate/Terrain: Temperate and warm marsh
Organization: Solitary, pair, or pack (3-7)
Treasure/Possessions: None

Source: Web

Skeletal dragon newts are formed by the animate dead spell.

These creatures function much like ordinary skeletons.