Taga'rivvin (CR 1)

Large Animal
Alignment: Always neutral
Initiative: +1; Senses: darkvision 60 ft., low-light vision, Listen +1, and Spot +1


AC: 12 (-1 size, +3 natural), touch 9, flat-footed 12
Hit Dice: 3d8 (16 hp)
Fort +4, Ref +3, Will +1
Speed: 30 ft., climb 30 ft.
Space: 10 ft./5 ft.
Base Attack +2; Grapple +11
Attack: slam +6 melee
Damage: slam 1d4+5
Special Attacks/Actions:
Abilities: Str 21, Dex 10, Con 13, Int 2, Wis 10, Cha 7
Special Qualities: resistance to poison (+4)
Feats: Endurance, Skill Focus (Move Silently)
Skills: Climb +14, Listen +1, Move Silently +10, and Spot +1
Advancement: 4-8 HD (Large)
Climate/Terrain: Underground
Organization: Solitary, pair, or haunt (3-5)
Treasure/Possessions: None

Source: Dragon #345

Taga'rivvins (their names mean "better than human" in the language of the drow) are herbivorous apes of the Underdark sometimes ridden by silent patrols of drow rangers.

Skills: Taga'rivvins have a +4 racial bonus on Move Silently checks.